在D中每個物件都有通過一個名為this指標,這個指標存取它自己的地址。this 指標是一個隱含的引數,所有的成員函式。因此,一個成員函式內,this 可以用來指呼叫物件。
讓我們試試下面的例子就明白了this指標的概念:
import std.stdio; class Box { public: // Constructor definition this(double l=2.0, double b=2.0, double h=2.0) { writeln("Constructor called."); length = l; breadth = b; height = h; } double Volume() { return length * breadth * height; } int compare(Box box) { return this.Volume() > box.Volume(); } private: double length; // Length of a box double breadth; // Breadth of a box double height; // Height of a box } void main() { Box Box1 = new Box(3.3, 1.2, 1.5); // Declare box1 Box Box2 = new Box(8.5, 6.0, 2.0); // Declare box2 if(Box1.compare(Box2)) { writeln("Box2 is smaller than Box1"); } else { writeln("Box2 is equal to or larger than Box1"); } }
當上面的程式碼被編譯並執行,它會產生以下結果:
Constructor called. Constructor called. Box2 is equal to or larger than Box1