在Java的GUI程式設計中,如何使用GUI繪製線條?
以下範例演示了如何使用Graphics2D
類的Line2D
物件的draw()
方法作為引數來繪製一條線。
package com.yiibai;
import java.awt.*;
import java.awt.event.*;
import java.awt.geom.Line2D;
import javax.swing.JApplet;
import javax.swing.JFrame;
public class DrawAndDisplayLine extends JApplet {
public void init() {
setBackground(Color.white);
setForeground(Color.white);
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
g2.setPaint(Color.gray);
int x = 8;
int y = 9;
g2.draw(new Line2D.Double(x, y, 200, 200));
g2.drawString("畫一條線的範例", x, 250);
}
public static void main(String s[]) {
JFrame f = new JFrame("畫一條線");
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
JApplet applet = new DrawAndDisplayLine();
f.getContentPane().add("Center", applet);
applet.init();
f.pack();
f.setSize(new Dimension(300, 300));
f.setVisible(true);
}
}
上述程式碼範例將產生以下結果。