溫故知新----執行緒之Runnable與Callable介面的本質區別
1 Runnable沒有返回值的FunctionalInterface(jdk 1.8概念)介面,相反Callable是有返回值的FunctionalInterface介面
2 Runnable + Thread 建立一個無返回結果的任務執行緒
3 Runnable + Callable +Thread 建立一個有返回結果的任務執行緒
建立一個無返回結果的任務執行緒,so eazy !!!!
public static void main(String[] args) {
new Thread(new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName() + "我是一個無返回結果的任務執行緒");
}
},"執行緒一:").start(); //start()開啟任務
}
public class PrimitiveCallable implements Callable, Runnable {
public static void main(String[] args) {
//實現
new Thread(new PrimitiveCallable(), "執行緒二:").start();
}
@Override
public void run() {//Runnable實現
try {
Object call = this.call();
System.out.println(call);
} catch (Exception exception) {
exception.printStackTrace();
}
}
@Override
public Object call() throws Exception { //Callable 實現
return "非同步任務返回的結果!!!";
}
}
public class FutureTask<V> implements RunnableFuture<V> { //RunnableFuture 實現了以上2個介面
........省略.........
public void run() { //重寫run實現
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable; //構建物件是傳入的引數
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call(); //呼叫任務並返回結果
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
setException(ex); //設定異常時的結果
}
if (ran)
set(result); //設定結果
}
} finally {
runner = null;
int s = state;
if (s >= INTERRUPTING)
handlePossibleCancellationInterrupt(s);
}
}
........省略.........
}
1 不要糾結有幾種建立執行緒的方法了,就一種即通過Thread,但Thread有9個建構函式方法
2 9個建構函式方法
1 public Thread()
2 public Thread(Runnable target)
3 Thread(Runnable target, AccessControlContext acc)
4 public Thread(ThreadGroup group, Runnable target)
5 public Thread(String name)
6 public Thread(ThreadGroup group, String name)
7 public Thread(Runnable target, String name)
8 public Thread(ThreadGroup group, Runnable target, String name)
9 public Thread(ThreadGroup group, Runnable target, String name,
long stackSize)