然後把我們下載的Bugly工具包當中的 buglyqq-upload-symbol.jar 檔案直接新增進去。
第三步:新增指令碼
前面已經提過了Xcode新增指令碼的位置,我們把下面的指令碼新增進去之後修改一下前面需要我們設定的一些基礎資訊:
# # #我們專案Bugly的Appid BUGLY_APP_ID="" # #我們專案Bugly的AppKey BUGLY_APP_KEY="" # #自己專案的BundleID BUNDLE_IDENTIFIER="" # # UPLOAD_DSYM_ONLY=1 # # # 指令碼預設設定的版本格式為CFBundleShortVersionString(CFBundleVersion), 如果你修改預設的版本格式, 請設定此變數, 如果不想修改, 請忽略此設定 # CUSTOMIZED_APP_VERSION="" # # # Debug模式編譯是否上傳,1=上傳 0=不上傳,預設不上傳 UPLOAD_DEBUG_SYMBOLS=0 # # # 模擬器編譯是否上傳,1=上傳 0=不上傳,預設不上傳 UPLOAD_SIMULATOR_SYMBOLS=0 # # #只有Archive操作時上傳, 1=支援Archive上傳 0=所有Release模式編譯都上傳 UPLOAD_ARCHIVE_ONLY=1 # # # # source dSYMUpload.sh # # --- END OF SCRIPT --- # # # # ####################################################### # 2. 指令碼根據輸入引數處理 ####################################################### # # #命令列下輸入應用基本資訊, .dSYM檔案的父目錄路徑, 輸出檔案目錄即可 # # sh dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir> # # # # # #注意: # # 1. dSYMUpload.sh會呼叫buglySymboliOS.jar進行.dSYM解析,所以依賴Java執行時環境 # # 2. dSYMUpload.sh和buglySymboliOS.jar的檔案路徑需一致 # # # # --- CONTENT OF SCRIPT --- # # dsym檔案 AppDsymFile = "" # Bugly服務域名 BUGLY_DSYM_UPLOAD_DOMAIN="api.bugly.qq.com" # 注意jar工具的路徑跟dSYMUpload.sh指令碼路徑一致, 請務必保證jar路徑的正確性 BUGLY_SYMBOL_JAR_PATH="dsymtool/buglySymboliOS.jar" # 查詢新增到系統目錄的jar工具 if [ ! -f "${BUGLY_SYMBOL_JAR_PATH}" ]; then BUGLY_SYMBOL_JAR_PATH="$HOME/bin/buglySymboliOS.jar" fi BUGLFQQ_UPLOAD_SYMOBL_PATH="$HOME/bin/buglyqq-upload-symbol.jar" # 列印錯誤資訊 function exitWithMessage(){ echo "--------------------------------" echo "${1}" echo "--------------------------------" exit ${2} } # 上傳bSYMBOL檔案 function dSYMUpload() { P_APP_ID="$1" P_APP_KEY="$2" P_APP_BUNDLE_ID="$3" P_APP_VERSION="$4" P_BSYMBOL_ZIP_FILE="$5" dsymFile = "$6" # P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE##*/} P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE_NAME//&/_} P_BSYMBOL_ZIP_FILE_NAME="${P_BSYMBOL_ZIP_FILE_NAME// /_}" DSYM_UPLOAD_URL="https://${BUGLY_DSYM_UPLOAD_DOMAIN}/openapi/file/upload/symbol?app_id=${P_APP_ID}&app_key=${P_APP_KEY}" echo "dSYM upload url: ${DSYM_UPLOAD_URL}" echo "-----------------------------" # STATUS=$(/usr/bin/curl -k "${DSYM_UPLOAD_URL}" --form "api_version=1" --form "app_id=${P_APP_ID}" --form "app_key=${P_APP_KEY}" --form "symbolType=2" --form "bundleId=${BUNDLE_IDENTIFIER}" --form "productVersion=${BUGLY_APP_VERSION}" --form "fileName=${P_BSYMBOL_ZIP_FILE_NAME}" --form "file=@${P_BSYMBOL_ZIP_FILE}" --verbose) #防止太快,打包不了 sleep 30 (/usr/bin/java -Xms512m -Xmx1024m -Dfile.encoding=UTF8 -jar ${BUGLFQQ_UPLOAD_SYMOBL_PATH} -appid "${P_APP_ID}" -appkey "${P_APP_KEY}" -bundleid "${BUNDLE_IDENTIFIER}" -version "${BUGLY_APP_VERSION}" -platform "IOS" -inputSymbol ${dsymFile}) echo "-----------------------------" echo "dSYM upload complete." # UPLOAD_RESULT="FAILTURE" # echo "Bugly server response: ${STATUS}" # if [ ! "${STATUS}" ]; then # echo "Error: Failed to upload the zip archive file." # elif [[ "${STATUS}" == *"{\"reponseCode\":\"0\"}"* ]]; then # echo "Success to upload the dSYM for the app [${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION}]" # UPLOAD_RESULT="SUCCESS" # else # echo "Error: Failed to upload the zip archive file to Bugly." # fi #Remove temp dSYM archive #echo "Remove temporary zip archive: ${DSYM_ZIP_FPATH}" #/bin/rm -f "${DSYM_ZIP_FPATH}" # if [ "$?" -ne 0 ]; then # exitWithMessage "Error: Failed to remove temporary zip archive." 0 # fi # echo "--------------------------------" # echo "${UPLOAD_RESULT} - dSYM upload complete." # if [[ "${UPLOAD_RESULT}" == "FAILTURE" ]]; then # echo "--------------------------------" # echo "Failed to upload the dSYM" # echo "Please check the script and try it again." # fi } # .dSYM解析為bSYMBOL檔案 function dSYMParse() { DSYM_FILE="$1" DSYM_SYMBOL_FILE="$2" echo "--------------------------------" echo "Extract symbol info from .dSYM file. to ${DSYM_SYMBOL_FILE}" (/usr/bin/java -Xms512m -Xmx1024m -Dfile.encoding=UTF8 -jar "${BUGLY_SYMBOL_JAR_PATH}" -i "${DSYM_FILE}" -o "${DSYM_SYMBOL_FILE}" ) || exitWithMessage "Error: Failed to extract symbols." 1 echo "--------------------------------" } # 執行 function run() { CONFIG_BUGLY_APP_ID="$1" CONFIG_BUGLY_APP_KEY="$2" CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER="$3" CONFIG_BUGLY_APP_VERSION="$4" CONFIG_DSYM_SOURCE_DIR="$5" CONFIG_DSYM_DEST_DIR="$6" CONFIG_UPLOAD_DSYM_ONLY="$7" # 檢查必須引數是否設定 if [ ! "${CONFIG_BUGLY_APP_ID}" ]; then exitWithMessage "Error: Bugly App ID not defined. Please set 'BUGLY_APP_ID' " 0 fi if [[ "${CONFIG_BUGLY_APP_ID}" == *"App ID"* ]]; then exitWithMessage "Error: Bugly App ID not defined." 0 fi if [ ! "${CONFIG_BUGLY_APP_KEY}" ]; then exitWithMessage "Error: Bugly App Key not defined." 0 fi if [ ! "${CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER}" ]; then exitWithMessage "Error: Bundle Identifier not defined." 0 fi if [ ! "${CONFIG_BUGLY_APP_VERSION}" ]; then exitWithMessage "Error: App Version not defined." 0 fi if [ ! -e "${CONFIG_DSYM_SOURCE_DIR}" ]; then exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_SOURCE_DIR}" 0 fi if [ ! "${CONFIG_DSYM_DEST_DIR}" ]; then exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_DEST_DIR}" 0 fi if [ ! -e "${CONFIG_DSYM_DEST_DIR}" ]; then mkdir ${CONFIG_DSYM_DEST_DIR} fi DSYM_FOLDER="${CONFIG_DSYM_SOURCE_DIR}" IFS=$'\n' echo "Scaning dSYM FOLDER: ${DSYM_FOLDER} ..." RET="F" # for dsymFile in $(find "$DSYM_FOLDER" -name '*.dSYM'); do RET="T" echo "Found dSYM file: $dsymFile" DSYM_FILE_NAME=${dsymFile##*/} DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_FILE_NAME}.zip" DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_SYMBOL_ZIP_FILE_NAME// /_}" DSYM_SYMBOL_ZIP_FILE=${CONFIG_DSYM_DEST_DIR}/${DSYM_SYMBOL_ZIP_FILE_NAME} if [ $CONFIG_UPLOAD_DSYM_ONLY -eq 1 ]; then if [ -e $DSYM_SYMBOL_ZIP_FILE ]; then rm -f $DSYM_SYMBOL_ZIP_FILE fi # 如果只上傳dSYM,直接壓縮dSYM目錄 zip -r -j $DSYM_SYMBOL_ZIP_FILE $dsymFile -x *.plist else # 使用符號表工具來生成Symbol檔案 dSYMParse $dsymFile $DSYM_SYMBOL_ZIP_FILE fi # 上傳 # dSYMUpload $CONFIG_BUGLY_APP_ID $CONFIG_BUGLY_APP_KEY $CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER $CONFIG_BUGLY_APP_VERSION $DSYM_SYMBOL_ZIP_FILE $dsymFile if echo "$dsymFile" | grep -q -E '\.app.dSYM$'; then dSYMUpload $CONFIG_BUGLY_APP_ID $CONFIG_BUGLY_APP_KEY $CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER $CONFIG_BUGLY_APP_VERSION $DSYM_SYMBOL_ZIP_FILE $dsymFile fi done if [ $RET = "F" ]; then exitWithMessage "No .dSYM found in ${DSYM_FOLDER}" 0 fi } # 在Xcode工程中執行 function runInXcode(){ echo "Uploading dSYM to Bugly in Xcode ..." echo "Info.Plist : ${INFOPLIST_FILE}" # BUNDLE_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleVersion' "${INFOPLIST_FILE}") # BUNDLE_SHORT_VERSION=$(/usr/libexec/PlistBuddy -c 'Print CFBundleShortVersionString' "${INFOPLIST_FILE}") BUNDLE_VERSION="$MARKETING_VERSION" BUNDLE_SHORT_VERSION="$CURRENT_PROJECT_VERSION" # 組裝Bugly預設識別的版本資訊(格式為CFBundleShortVersionString(CFBundleVersion), 例如: 1.0(1)) # if [ ! "${CUSTOMIZED_APP_VERSION}" ]; then # BUGLY_APP_VERSION="${BUNDLE_SHORT_VERSION}(${BUNDLE_VERSION})" # else BUGLY_APP_VERSION="${BUNDLE_VERSION}" # fi echo "--------------------------------" echo "Prepare application information." echo "--------------------------------" echo "Product Name: ${PRODUCT_NAME}" echo "Bundle Identifier: ${BUNDLE_IDENTIFIER}" echo "Version: ${BUNDLE_SHORT_VERSION}" echo "Build: ${BUNDLE_VERSION}" echo "Bugly App ID: ${BUGLY_APP_ID}" echo "Bugly App key: ${BUGLY_APP_KEY}" echo "Bugly App Version: ${BUGLY_APP_VERSION}" echo "--------------------------------" echo "Check the arguments ..." ##檢查模擬器編譯是否允許上傳符號 if [ "$EFFECTIVE_PLATFORM_NAME" == "-iphonesimulator" ]; then if [ $UPLOAD_SIMULATOR_SYMBOLS -eq 0 ]; then exitWithMessage "Warning: Build for simulator and skipping to upload. \nYou can modify 'UPLOAD_SIMULATOR_SYMBOLS' to 1 in the script." 0 fi fi ##檢查是否是Release模式編譯 if [ "${CONFIGURATION=}" == "Debug" ]; then if [ $UPLOAD_DEBUG_SYMBOLS -eq 0 ]; then exitWithMessage "Warning: Build for debug mode and skipping to upload. \nYou can modify 'UPLOAD_DEBUG_SYMBOLS' to 1 in the script." 0 fi fi ##檢查是否Archive操作 if [ $UPLOAD_ARCHIVE_ONLY -eq 1 ]; then if [[ "$TARGET_BUILD_DIR" == *"/Archive"* ]]; then echo "Archive the package" else exitWithMessage "Warning: Build for NOT Archive mode and skipping to upload. \nYou can modify 'UPLOAD_ARCHIVE_ONLY' to 0 in the script." 0 fi fi # run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${BUILD_DIR}/BuglySymbolTemp ${UPLOAD_DSYM_ONLY} } # 根據Xcode的環境變數判斷是否處於Xcode環境 INFO_PLIST_FILE="${INFOPLIST_FILE}" BuildInXcode="F" if [ -f "${INFO_PLIST_FILE}" ]; then BuildInXcode="T" fi if [ $BuildInXcode = "T" ]; then runInXcode else echo "\nUsage: dSYMUpload.sh <bugly_app_id> <bugly_app_key> <app_bundle_identifier> <app_version> <dSYM_src_dir> <bSYMBOL_dest_dir> [upload_dsym_only]\n" # 你可以在此處直接設定BuglyAppID和BuglyAppKey,排除不常變引數的輸入 BUGLY_APP_ID="$1" BUGLY_APP_KEY="$2" BUNDLE_IDENTIFIER="$3" BUGLY_APP_VERSION="$4" DWARF_DSYM_FOLDER_PATH="$5" SYMBOL_OUTPUT_PATH="$6" UPLOAD_DSYM_ONLY=$7 run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${SYMBOL_OUTPUT_PATH} ${UPLOAD_DSYM_ONLY} fi
要是順利的話整個過程還是很快的,當然還是建議大家仔細瞭解下指令碼中的內容,方便我們遇到問題的時候進行排查。
遇到的問題